Performance issues resolved

I took some time over the holiday to reinstall the last round of plugins, one set at a time, to try and trace back the source of my performance problems.

Thanks to the Oblivion Mod Manager (OBMM) – timeslip.users.sourceforge.net/ – I traced the issue back to the ArchiveInvalidation.txt file used by many mods to point Oblivion to new locations of already used textures in the game.

Short story – forget updating this file and use OBMM to manage the load order of your mods, review and resolve conflicts. 

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