Category: Article

On motivation

The Figure Painting workshop I just took got me thinking about motivation – how long it took me to decide myself to start painting and how I can be motivated to continue now that I started. Here are a few resources I came across. Put your money where your mouth is by Ben Mathis – a good reminder of how…

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Sub Surface Scattering

Sub Surface Scattering is one of those buzzwords you come to find in 3D graphics. it is also the behaviour of light bouncing back to the surface of translucent objects such as marble, skin or wax. Here is an excellent tutorial about Non-Physical SSS Tips, with examples and illustrations of the phenomenon and how to simulate it.

Computer Graphics Wikipedia

I haven’t checked out Wikipedia for a long long time… until recent articles about that project caught my attention again. I found the Free Online Encyclopedia has rich category about Computer Graphics, filled with articles about CG concepts, terms, influent people and software. Check it out as a reference : Category:Computer graphics at Wikipedia

Basic lighting techniques

Opponents of Computer Graphics as an art form are often tempted to fall for the myth that making images on a computer is as easy as a few ‘point and click’ operations, and therefore remove all technical and artistic value to CG creations. What they seem to forget is that CG graphics are governed by the same rules of composition,…

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What is Vue ?

Vue d’Esprit is a 3d graphics package  from a french/american company called e-on software. Initially, it was a direct competitor to landscape modelers such as World Builder or Bryce. With time, it has evolved into a nearly professional tool which remaining still affordable. To get an idea of the power of Vue, try the Vue Gallery at Renderosity and the…

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Simulation of global illumination and HDRI

It is not necessary to invest (or steal) into expensive software to get impressive lighting results. Vue d’Esprit 4, or in this case Bryce, are perfectly adapted to simulate advanced lighting techniques. This tutorial on simulated HDRI from Azagoth provides tips to obtain realistic lighting  – check out his gallery for amazing images in Bryce. This technique builds on a simple…

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