Category: Workshop

Face and Figure Painting workshop – week 7

Continuation from week 6 – this week is about practicing the later stages of painting.

Time to zoom in, use smaller size brushes, smooth things out with a light blender at low opacity and add edges and other details.
The problem at this stage is to always remember to zoom in and out to preserve the larger relationships between structures in the figure. The ‘thumbnail test’ is a good way to make sure the painting is on the right track – reduce your image through smaller and smaller sizes. It should be working at every level. If it doesn’t, the areas to work on will just jump at you.
Similarly, flipping the picture horizontally helps to uncover issues in the painting. It’s amazing sometimes how well these tricks work.

Still, the goal at this point of the workshop is not to recreate the exact same image. Creating skin tones with a limited palette is a good way to force yourself to create a painting that works on its own and not necessarily a perfect copy of an original scene.
There will be plenty of time after the workshop to either push the realism further or just experiment with more abstract techniques.

Face and Figure Painting workshop – week 6

Last week before starting the final full figure paintings.

The focus of this week is to continue with quick one hour studies to practice the first stages of painting – blocking the shape, tones and shadows. If feel this is something I need to practice more at this point, than the final stages of adding details and smoothing out a finished portrait.

Each study forces me to focus on shape and color, and leave details for later stages. When I start getting into details too early, it is easier to wipe them out with a few broad strokes and move on.

It is interesting at this point to look back and measure the difference in results in just a few weeks of practice. I am beginning to see shapes better – how colors,shades and shapes are related. The temptation is great to paint each area in isolation, whereas they are really part of a whole.

Another major change in how I see painting now is in how colors work together. How colors from the background find their way in hot or cool areas of the figure depending on the lighting conditions.

Many times I find myself applying the same principles of Perceptual Organization I learned in college, to suggest details with a few touches with the right alignment or contrast.

During this week’s research, I found very interesting tutorials up at GFXArtists and ImagineFX.
In particular, some tutorials by Ron Lemen about Skin Color (Part I and Part II) and about value.

Face and Figure Painting workshop – week 4 and 5

Weeks 4 and 5 are about applying the bases learned in previous week to full figure painting. With each one hour study completed, things are starting to come more naturally.

Calibration of the graphic tablet is key – whether in Painter or Photoshop, a harder setting will give you a full range of pressure and will allow for light and harder strokes. This is essential to define sharper edges and lighter shades with the same brush.
It is a good exercise to limit yourself to a single brush and a limited color set to being with. As you go, more and more colors are picked directly from the painting itself.

It is also good to learn shortcuts to increase and decrease brush sizes as you will end up constantly switching between small details and larger strokes.

Face and Figure Painting workshop – week 3

Third week of workshop and things are getting serious. This week is about direct color painting, without using a black and white version as a base.

A few observations after completing the two required portraits for this week:

– You have to block correct shades in key parts of painting and reuse from picking colors instead of going back to palette. Increases consistency of colors across painting.
– Again, brush choice is critical. As is calibration of tablet (firm tablet, flat brush with 40% opacity and 40% resat).
– Inject color from background in darker area of the portrait. Do not hesitate to inject bright colors in cheeks, nose and ears – we have a natural tendency to use muted tones.
– Pick one side for details (light or dark side) and improve details on that side only.
– Pay attention to structures in painting. Do not paint shaded areas in isolation. See the whole interaction between parts of the portrait,

Face and Figure Painting workshop – week 2

Week two of the workshop detailed the techniques of painting in black and white to capture Value and then, add a color layer over the black and white painting as a Digital Glazing.

It was very inspirational to see how far everybody progress just by watching a few video tutorials.

A couple of things I picked up during this week :

– Don’t get discouraged when the painting is ugly and wrong. It will stay wrong for a long time but eventually things work out. Don’t give up before they do.
– Work on a small size with large brush early. Things all into place a lot easier if the painting looks good at smaller scales.
– Use few brushes (one) and few colors. Limitations increase creativity.
– What made a huge difference was the selection of a brush with the right properties (sharp edges on the outside and soft transparency along the flow of painting).
– Nail the eyes, nose and lips early. The rest of the painting can be very forgiving if the facial expression is just right.
– Keep turning the color layer on and off as you go to make sure you don’t lose the Value you blocked in black and white.

Face and Figure Painting workshop – week 1

Lessons from week one of the workshop – use a big brush, color is hard, ears are evil.

The main lesson from the week was to let go of self imposed constraints and transform my workflow into something more fluid.
No more first sketch of the figure – instead paint with the right value directly and refine the model as you go.

I still rely too much on switching between painting and blending, which makes everything look to washed out and killed many areas that should have received more value. Instead, I should use one brush only and play with size and opacity.

The interesting part is to watch how much progress can be made simply by looking at other people’s intermediate paintings and practicing again and again.

Don suggests to spend time to make a dozen drafts of a portrait, one hour each, before jumping in to the final version. It will be difficult to find that kind of free time but I can tell already that taking the time to do a few versions helps tremendously.

Face and Figure Painting with Don Seegmiller

I got the chance to sign up on a workshop from CG Society before seats ran out – Face and Figure Painting with Don Seegmiller. Don Seegmiller is widely known for his professional digital painting work around Corel Painter. His long experience with traditional painting and teaching head and figure painting at the Brigham Young University Fine Art and Graphics…

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