Tag: Elder scrolls

How to get a list of enabled mods ?

There are a few ways to create a list of currently used mods. One method consists in using the command prompt of Windows to create a list of .esm and .esp files in your Oblivion/Data folder. The method itself is described in details in the Oblivion Mods FAQ section of the The Elder Scrolls Wiki.  The second method is provided…

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How to find the right load order ?

The method I follow is roughly around this model : ESM files first (they are loaded first anyway but it doesn’t hurt forcing the order) Official plugins Unique landscapes 1 Textures modifications Weather modifications Light modifications OOO mods MMM mods PJ compendium Supreme Magicka other Spell effects New armors and weapons New NPCs Unique landscapes 2 (some UL mods have…

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Fallen at Fallenleaf

Here is a funny collision between mods that I just witnessed. I was checking out the Fallenleaf grove (part of Unique Landscapes), next to Silorn (south of Skingrad). The grove ends with a very sharp cliff right up to the Shrine of Akatosh. At the bottom of the cliff is a pond where I found a few Pilgrims of Akatosh…

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Two performance boost tips

– Disable the background music altogether and use only sound effects. The constant loading of new MP3 files for the background music can have a serious effect on you performance depending on your system. Edit oblivion.ini file and set :  bMusicEnabled=0 – Remove the Natural Vegetation part of Natural Environments, especially if used in conjunction with Unique Landscapes Mods. –…

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How to fix missing meshes ?

Missing meshes appear as yellow squares with a giant exclamation mark. The official patch version 1.2 (included with Shivering Isles) introduced a ‘fix’ that replaces missing meshes by these giant yellow markers instead of just ignoring them. Read below for instructions on how to fix missing meshes.

Martigen’s Monster Mod (MMM)

:: Martigen’s Monster Mod v3.0 MMM is a massive enhancement to Oblivion, with a strong focus on encounters and creatures. From the Readme file “Over 800M in 145+ brand new creatures and NPCs, 1900+ variant creatures and NPCs, unique encounters, advanced behaviour AI, advanced combat AI, tailored loot drops and more!” This release includes new features such as Racial Zombies,…

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