Tag: Mods

Optimizations

Granted.. I don’t have the latest rig available. But my P4 3GHz with HT, 3 Gb of RAM and Radeon X1600 is able to run other graphically intense games smoothly – including Call of Duty 4 or Crysis. I keep reading of people running several mods and getting framerates in the 40 to 60. The most I can get at…

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RealSwords

Real Swords – 100+ weapons for ElderScroll IV: Oblivion Modular collection of realistic swords and armors, inspired by real historical weapons and grouped by races. Status: Partially released. 6 races done – 4 races and 5 modules to go.

New Vvardenfell Glass Armor

:: New Vvardenfell Glass Armor A much anticipated re-creation of the glass armor style from the Vvardenfell province, arguably one of the best looking armors in TES III:Morrowind. The armor will come in two version – as a replacer for the standard glass armor in TES IV:Oblivion or as new items with quests. They are coming with multiple color versions,…

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TES4View to the rescue

TES4View Advanced esp Viewer and Conflict Detector Utility – Forget what I said yesterday about reducing complexity. Use TES4View with all the mods you want active in your list. Study conflicts carefully (using the filtered view if possible) and reorganize your load order accordingly. Tips: – If conflicting values are the same, load order doesn’t matter – Mods with Orange…

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Mod Management Utilities

Here is a list of some of the ‘must-have’ tools to help you troubleshoot issues with mods. Oblivion Mod Manager (OBMM) v1.0.3 Organize load orders, update BSA files to register new textures and meshes, detect conflicts between mods, create and use omod files.  Wrye Bash The ‘swiss army knife’ for Oblivion mods. Everything you need to detect issues, change load…

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