Tag: Mods

Fallen at Fallenleaf

Here is a funny collision between mods that I just witnessed. I was checking out the Fallenleaf grove (part of Unique Landscapes), next to Silorn (south of Skingrad). The grove ends with a very sharp cliff right up to the Shrine of Akatosh. At the bottom of the cliff is a pond where I found a few Pilgrims of Akatosh…

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Two performance boost tips

– Disable the background music altogether and use only sound effects. The constant loading of new MP3 files for the background music can have a serious effect on you performance depending on your system. Edit oblivion.ini file and set :  bMusicEnabled=0 – Remove the Natural Vegetation part of Natural Environments, especially if used in conjunction with Unique Landscapes Mods. –…

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How to fix missing meshes ?

Missing meshes appear as yellow squares with a giant exclamation mark. The official patch version 1.2 (included with Shivering Isles) introduced a ‘fix’ that replaces missing meshes by these giant yellow markers instead of just ignoring them. Read below for instructions on how to fix missing meshes.

Martigen’s Monster Mod (MMM)

:: Martigen’s Monster Mod v3.0 MMM is a massive enhancement to Oblivion, with a strong focus on encounters and creatures. From the Readme file “Over 800M in 145+ brand new creatures and NPCs, 1900+ variant creatures and NPCs, unique encounters, advanced behaviour AI, advanced combat AI, tailored loot drops and more!” This release includes new features such as Racial Zombies,…

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Tamriel Travelers

:: Tamriel Travelers 1.35 This mod adds traveling merchants with unique personalities, pets, and travel schedules. They sit down to eat, run from place to place, enter inns and cities when their pets are small enough and even help you when they feel threatened. This is a perfect companion mod to balance the difficulty of playing with MMM and OOO…

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Danger sense – feral instinct

Danger Sense – Feral Instinct v1.5 Interesting variations on Detect Life with different colors for hostiles, friends, and even corpses. No more corpse lost in tall grass forever ! (Continue reading if you have issues with missing meshes with this mod)  Edit: I ended up discarding this mod because of unresolved conflict around the Dark Forest area.