Tag: Mods

Unique Landscapes

‘Unique Landscapes’ is a very ambitious community project aiming at changing entire areas of the game into unique places modeled after such diverse landscapes as swamps, lush orchards, rolling hills or steep gorges. Each area is a project in itself, designed to keep changes to the map to mostly cosmetic ones and minimizing overlap with other Unique Landscapes. :: Beaches…

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Lore Creatures Expansion (LCE)

LORE CREATURE EXPANSION v1.4 Gameplay –  This mod adds several creatures that were included in previous games from the Elder Scrolls series, but were missing in Oblivion (Hunger, Spiders, Dwemer mechanical gardians, Golden Saints, etc). Update: I disabled this mod since most of the creatures introduced are now included in both Martigen’s Monster Mod 3.0 and Oscuro’s Oblivion Overhaul 1.32,…

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Optimizing Oblivion

Here are a few tweaking guides for Oblivion that helped me squeeze some performance from this game: Optimizing Oblivion v3.0: Into Modblivion (atomic pc) Oblivion Tweak Guide Note: ‘over tweaking’ the oblivion.ini file can result in degraded performance. Especially if you switched to the 1.2 version of the game (either with the official patch or through Shivering Isle). If you…

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