(Summary from a post in the Bethesda forum). I got tired of getting a systematic crash on exit with my game, so I started playing with the load order. After a lot of trials and errors, here is what I found. My load order ends something like this : [Group 1 – Knights.esp + patches] [Group 2 – ShiveringIsles.esp +…
Tag: Troubleshooting

Mutant bandit in Fort Strand
(Summarized version of my post in the Bethesda forum) Here is an encounter I had at Fort Strand (ruins directly East of Anvil). www.alquier.org/TES/images/Oblivion…fort-strand.jpg My first thought is that something went bad with MMM and/or OOO, but I have learned enough about mod interaction to know better than just go with my first feelings about this kind of issues. Also…
Don’t blame mods too quickly, Cautionary tale
So I was tweaking with updates, still waiting for the final releases of OOO and MMM (are we there yet ? ). I thought I had everything up to date, clean load order and brand new game. And then… suddenly … the Spell Effect replacer bug started getting out of control, I could not summon a skeleton without having it…
TES4View to the rescue
TES4View Advanced esp Viewer and Conflict Detector Utility – Forget what I said yesterday about reducing complexity. Use TES4View with all the mods you want active in your list. Study conflicts carefully (using the filtered view if possible) and reorganize your load order accordingly. Tips: – If conflicting values are the same, load order doesn’t matter – Mods with Orange…
Mod Management Utilities
Here is a list of some of the ‘must-have’ tools to help you troubleshoot issues with mods. Oblivion Mod Manager (OBMM) v1.0.3 Organize load orders, update BSA files to register new textures and meshes, detect conflicts between mods, create and use omod files. Wrye Bash The ‘swiss army knife’ for Oblivion mods. Everything you need to detect issues, change load…
Reduce complexity
I’m seriously getting sick of this endless round of interferences between mods. It feels like each time I fix something, another conflict appears. It’s not longer Oblivion I am playing, but a sick version of ‘Wack a mole’. I decided to simpify number of mods I am using for a while and see if I can make sense of these…
Complex mods interactions
Another example of complex mods interactions The Hunger effect from ‘Survival Suite:HTS’ kept stopping for some reason. I tried other Hunger, Sleep packages and they ended up interfering with encumbrance and other effects from ‘Mighty Magick’. Looking at conflicts with OBMM, I found an overlap between ‘A new beginning’ and ‘Survival Suite:HTS’ around the Player object. ‘A new beginning’ and…
The strange case of naked NPCs
I came across two naked NPCs after installing Oscuro’s Oblivion Overhaul. One was a blacksmith in Anvil and the other was in the Fighter Guild in Skingrad. After troubleshooting the issue for a while, it seems that, quite simply, OOO doesn’t check if a NPCs have any kind of clothing before removing their armor when they sleep/wake up. In the…
CTD Help Troubleshooting tool
I am pleased to announce that we will be hosting the CTD Help troubleshooting tool recently introduced in the official Oblivion forum. CTD Help – Troubleshooting Tool is an attempt at providing an automated diagnosis tool for issues with Load Order, Crash To Desktop (CTD) and other problems you may encounter when using several mods with ‘TES IV: Oblivion’ This…
Stats Restore
Stats restore – a useful utility to fix a broken game. Keep that in mind in case of emergency.