Tag: Troubleshooting

How to fix missing meshes ?

Missing meshes appear as yellow squares with a giant exclamation mark. The official patch version 1.2 (included with Shivering Isles) introduced a ‘fix’ that replaces missing meshes by these giant yellow markers instead of just ignoring them. Read below for instructions on how to fix missing meshes.

How to reduce crashes to desktop or on exit

I used to have systematic crash on exit after installing/removing/tweaking mods for a few months. I went through the pain of doing a clean install, with only the mods I found absolutely necessary, and used OBMM along the way to keep things clean. A good load order is vital to avoid crashes (for example, Knights of the Nine is known…

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ArchiveInvalidation Invalidated!

Based on the observation that the .esp file from Shivering Isles seems to be doing nothing more than registering new resources in the game, famous modder Quarn released a clever alternative to OBMM and Archive Invalidation files. ArchiveInvalidation Invalidated! v1.1.0

Streamline and OBSE

I just went through a major optimization. After backing up Oblivion.ini and let the game create a new one, I got rid of several tweaks that do not make sense any more with the 1.2 version of Oblivion. Then I installed Oblivion Script Extender (OBSE)  which is a requirement for the Streamline 1.0 mod, and experienced a significant improvement of…

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How to install official mods ?

Purchased a new official mod and got the same, disappointing, pop-up quest out of nowehere when I activated it (speaking of activation, these official mods are a pain to activate. I had to start my PC in Safe Mod every single time I wanted to get past the activation code to actually install the thing).