{"id":105,"date":"2008-01-07T14:35:21","date_gmt":"2008-01-07T14:35:21","guid":{"rendered":"http:\/\/www.alquier.org\/linfa\/play\/2008\/01\/07\/customized_mods\/"},"modified":"2008-01-07T14:35:21","modified_gmt":"2008-01-07T14:35:21","slug":"customized_mods","status":"publish","type":"post","link":"http:\/\/www.alquier.org\/laurent\/sites\/2008\/01\/07\/customized_mods\/","title":{"rendered":"Customized mods"},"content":{"rendered":"<p>I will use this entry to keep track of mods I had to customize manually and why.<\/p>\n<p><b>Note that none of these customizations are available for download yet. If you are interested in any of these, let me know and I will get in touch with the original owner of the mod to get the permission to do so. The links provided here are links to the original, not-customized mods.<\/b><\/p>\n<p><a href=\"http:\/\/www.tesnexus.com\/downloads\/file.php?id=4520\" class=\"broken_link\">Cyrodiil Transportation Network<\/a> &#8211; Edited for Compatibility with Better Cities Anvil \/ Skingrad, Origin of the Mage Guild<\/p>\n<ul>\n<li>Anvil: Moved stairs to travel ship to the right to keep the captain of the ship from falling in the water because of boxes from BCC blocking the way<\/li>\n<li>Skingrad: Moved carriage on the other side of horses area. Rocks from BCC were overlapping with carriage.<\/li>\n<li>Origin of mage guild Anvil &#8211; Moved Guild guide door to dining room (conflicts with Guild Basement door ).<\/li>\n<li>Moved door in Bravil and Bruma : clutter from OOO in front of doors<\/li>\n<li>Skingrad : Path issue for Guild Guide (runs into wall)<\/li>\n<\/ul>\n<p><a href=\"http:\/\/www.tesnexus.com\/downloads\/file.php?id=11351\" class=\"broken_link\">moDem&#8217;s City Life<\/a> &#8211; Edited for Compatibility with Better Cities Anvil and OOO<\/p>\n<ul>\n<li>Inside Anvil: Moved benches and lamp post next to the pond to other side of the street to avoid overlap with wall and rowboats from BCC<\/li>\n<li>Outside Anvil: Moved bench near painter to avoid conflict with bench from BCC<\/li>\n<li>Leyawiin: Added clothing to NPCs Paervil and Rheena Marcene to keep her from being topless in morning (compatibility with OOO)<\/li>\n<\/ul>\n<p><a href=\"http:\/\/www.tesnexus.com\/downloads\/file.php?id=5172\" class=\"broken_link\">Pestilent Afflictions<\/a> &#8211; Customized chances of diseases<\/p>\n<ul>\n<li>Customized to tweak chances of diseases (Magic -&gt; LevelledSpells: <br \/>increase Chance None to reduce likelihood of disease)<\/li>\n<\/ul>\n<p><a href=\"http:\/\/oblivionsrealestate.com\/Find_A_Home\/Quest-Small\/quest-small.html\">Lakeview<\/a> &#8211; Customized for immersion<\/p>\n<ul>\n<li>Customized to remove immersion breaking note from campsite storage<\/li>\n<\/ul>\n<p><a href=\"http:\/\/www.tesnexus.com\/downloads\/file.php?id=5278\" class=\"broken_link\">Badmagic Rogue Set<\/a> &#8211; Edited for compatibility with OOO<\/p>\n<ul>\n<li>Anvil: Added missing civilian clothing to Anvil weaponsmith Varel Morvyn to keep him from walking around naked at night<\/li>\n<\/ul>\n<p><a href=\"http:\/\/www.tesnexus.com\/downloads\/file.php?id=10544\" class=\"broken_link\">Black Luster Weapons and Armor<\/a> &#8211; Edited for compatibility with Better Cities<\/p>\n<ul>\n<li>IC market: Customized to move &#8216;special items&#8217; from IC Market street into Fighting Chance <br \/>basement<\/li>\n<\/ul>\n<p><a href=\"http:\/\/tesnexus.com\/downloads\/file.php?id=14999\" class=\"broken_link\">Nightshade Armor<\/a> &#8211; Edited for immersion<\/p>\n<ul>\n<li>Anga: Added copy of the armor inside corpse in Anga (look for Namira&#8217;s shrine)<\/li>\n<\/ul>\n<p><a href=\"http:\/\/www.tesnexus.com\/downloads\/file.php?id=9501\" class=\"broken_link\">Unique Landscapes : Fallenleaf everglade<\/a> &#8211;&nbsp; Edited for compatibility <\/p>\n<ul>\n<li>Near waterfall: Raised ground to fix floating rocks and stairs to Ayleid ruin.<\/li>\n<\/ul>\n<p><a href=\"http:\/\/www.tesnexus.com\/downloads\/file.php?id=14219\" class=\"broken_link\">Bananasplit Better Cities: Bruma<\/a> &#8211; Customized for personal aesthetic<\/p>\n<ul>\n<li>Inside Bruma: Removed ugly city gate from middle of the street<\/li>\n<\/ul>\n<p><a href=\"http:\/\/www.tesnexus.com\/downloads\/file.php?id=2955\" class=\"broken_link\">Old School Artifacts<\/a><\/p>\n<ul>\n<li>Several NPCs names still in German (TRanslated by Ismelda Lasombra).<\/li>\n<\/ul>\n<p><a href=\"http:\/\/www.tesnexus.com\/downloads\/file.php?id=6472\" class=\"broken_link\">CT-Torch-Compendium <\/a>&#8211; Compatbility with Origin of Mage Guild<\/p>\n<ul>\n<li>Created new NPC (Juliette Fanis) to remove conflict with Origin of Mage Guild over NPC (Julienne Fanis). Juliette is Julienne&#8217;s older sister and will correctly sell Welkyn torches in addition to her sister&#8217;s inventory.<\/li>\n<\/ul>\n<p><a href=\"http:\/\/www.tesnexus.com\/downloads\/file.php?id=13847\" class=\"broken_link\">Chaindress Exnemized<\/a> &#8211; Compatibility issue with Cryo&#8217;s Ordinator armor<\/p>\n<ul>\n<li>Added a free chaindress in Fighter Guild of Anvil to compensate for loss of chaindress at Best Defense vendor (replaced by Ordinator armor)<\/li>\n<\/ul>\n<p><a href=\"http:\/\/www.tesnexus.com\/downloads\/file.php?id=10836\" class=\"broken_link\">Alienslof&#8217;s Oblivion Robe Trader for Exnem<\/a> &#8211; Customized for personal aesthetic<\/p>\n<ul>\n<li>Replaced transparent battlemage cuirass by Alienslof&#8217;s Elaborate robe (male battlemage) and BlackLuster Blood robe (female battlemage)<\/li>\n<\/ul>\n<p><a href=\"http:\/\/www.tesnexus.com\/downloads\/file.php?id=8440\" class=\"broken_link\">Apophis Armory of the Silver Dragon<\/a> &#8211; Customized for immersion<\/p>\n<ul>\n<li>Moved Apophis Hammer from&nbsp; IC Market street to a tomb in Sancre Tor<\/li>\n<\/ul>\n<p><a href=\"http:\/\/www.tesnexus.com\/downloads\/file.php?id=14226\" class=\"broken_link\">Wolf&#8217;sLady Arboretum<\/a> &#8211; Customized for personal aesthetic<\/p>\n<ul>\n<li>Removed entrance to Hotel (hotel bedroom floor is full of &#8216;cheats&#8217; and causes a crash with my mix of mods)<\/li>\n<li>Added an altar to Dibella statue<\/li>\n<\/ul>\n<p><a href=\"http:\/\/www.tesnexus.com\/downloads\/file.php?id=14219\" class=\"broken_link\">Better Cities Cheydinhal Add-on<\/a> &#8211; Compatibility with Origin of Mage Guild<\/p>\n<ul>\n<li>Moved deleted bench from Better Cities Cheydinhal in from of Mage Guild and made it Persistent <\/li>\n<\/ul>\n<p><u>Patch for Naked NPCs<\/u><b><u> <\/u><\/b>&#8211; Compatibility with OOO<\/p>\n<ul>\n<li>Skingrad: Added clothing to one member of Fighter Guild to keep him from walking naked in the morning<\/li>\n<\/ul>\n<p><a href=\"http:\/\/www.tesnexus.com\/downloads\/file.php?id=12983\" class=\"broken_link\">Sluggo&#8217;s Silk Dancer clothes<\/a> &#8211; Customized for immersion<\/p>\n<ul>\n<li>Moved chest to Foc&#8217;scle private rooms in Anvil. Who knows what is going on with those sailors behind closed doors ?!<\/li>\n<li>Added silk clothing to members of the Sirens gang <\/li>\n<\/ul>\n<p><a href=\"http:\/\/www.tesnexus.com\/downloads\/file.php?id=5177\" class=\"broken_link\">Kraken&#8217;s set <\/a>&#8211; Customized for immersion<\/p>\n<ul>\n<li>Moved chest to Fort Cedrian crypt to make it more difficult to reach<\/li>\n<\/ul>\n<p><a href=\"http:\/\/www.tesnexus.com\/downloads\/file.php?id=11783\" class=\"broken_link\">Black Assassin Armor for Exnem<\/a> &#8211; Customized for immersion<\/p>\n<ul>\n<li>Moved location of armor to Assassin related place instead of out in the open in the IC Market Place (Cheydinhal)<\/li>\n<\/ul>\n<p><a href=\"http:\/\/www.tesnexus.com\/downloads\/file.php?id=14119\" class=\"broken_link\">pizz Ninja Armor for Exnem<\/a> &#8211; Customized for immersion<\/p>\n<ul>\n<li>Customized to move cave entrance and guardian north of Underpall Cave, west of Bruma (didn&#8217;t make sense to keep a level 20 guardian next to my starting area in Anvil)<\/li>\n<\/ul>\n<p><a href=\"http:\/\/www.tesnexus.com\/downloads\/file.php?id=16668\" class=\"broken_link\">Vampire Aesthetics <\/a>&#8211; Customized for immersion<\/p>\n<ul>\n<li>Set iVampirism,AgeOffset variable to 0 to disable aging effect<\/li>\n<\/ul>\n<p><a href=\"http:\/\/www.tesnexus.com\/downloads\/file.php?id=2829\" class=\"broken_link\">ParasiteX New Vampires<\/a> &#8211; Customized for immersion<\/p>\n<ul>\n<li>Fixed a bug (missing else statement) in KIVampire script<\/li>\n<li>Changed period between ages to 30 days increments for all ages<\/li>\n<\/ul>\n<p><a href=\"http:\/\/www.tesnexus.com\/downloads\/file.php?id=14504\" class=\"broken_link\">Sinblood Pure Fantasy Mage Outfit<\/a> &#8211; Customized for Immersion<\/p>\n<ul>\n<li>Disabled start quest to add new items directly into inventory<\/li>\n<li>Placed items into &#8216;lost&#8217; Ayleid chests hidden along the coastline of Anvil.<\/li>\n<li>Renamed items to unique names (instead of generic names from original mod)<\/li>\n<li>Enchanted each item with small, constant enchantment, consistent with Mage garments<\/li>\n<li>Fixed special effect with staff<\/li>\n<li>Assigned correct mesh for red shoes<\/li>\n<li>Replaced meshes for Red outfit by Sinblood&#8217;s Elven Wizard (red)<\/li>\n<li>Replaced meshes for Black outfit by Sinblood&#8217;s Vampire Dominion and Lucrecia Navarre<\/li>\n<\/ul>\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I will use this entry to keep track of mods I had to customize manually and why. Note that none of these customizations are available for download yet. If you are interested in any of these, let me know and I will get in touch with the original owner of the mod to get the permission to do so. The&hellip; <\/p>\n<p><a class=\"more-link\" href=\"http:\/\/www.alquier.org\/laurent\/sites\/2008\/01\/07\/customized_mods\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[2],"tags":[28,40,43,46],"class_list":["post-105","post","type-post","status-publish","format-standard","hentry","category-blog","tag-elder-scrolls","tag-mods","tag-oblivion","tag-personal-mods","xfolkentry","clearfix"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p8frwa-1H","jetpack_likes_enabled":true,"jetpack-related-posts":[],"_links":{"self":[{"href":"http:\/\/www.alquier.org\/laurent\/sites\/wp-json\/wp\/v2\/posts\/105","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.alquier.org\/laurent\/sites\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.alquier.org\/laurent\/sites\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.alquier.org\/laurent\/sites\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.alquier.org\/laurent\/sites\/wp-json\/wp\/v2\/comments?post=105"}],"version-history":[{"count":0,"href":"http:\/\/www.alquier.org\/laurent\/sites\/wp-json\/wp\/v2\/posts\/105\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.alquier.org\/laurent\/sites\/wp-json\/wp\/v2\/media?parent=105"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.alquier.org\/laurent\/sites\/wp-json\/wp\/v2\/categories?post=105"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.alquier.org\/laurent\/sites\/wp-json\/wp\/v2\/tags?post=105"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}