{"id":130,"date":"2003-11-07T10:11:05","date_gmt":"2003-11-07T10:11:05","guid":{"rendered":"http:\/\/www.alquier.org\/linfa\/create\/2003\/11\/07\/call_of_duty\/"},"modified":"2003-11-07T10:11:05","modified_gmt":"2003-11-07T10:11:05","slug":"call_of_duty","status":"publish","type":"post","link":"http:\/\/www.alquier.org\/laurent\/sites\/2003\/11\/07\/call_of_duty\/","title":{"rendered":"Call of Duty"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" height=\"200\" hspace=\"10\" src=\"\/linfa-net\/diary\/images\/call-of-duty.jpg\" width=\"192\" align=\"left\" vspace=\"10\" border=\"0\">I thought the Normandy beach scene in &#8220;Medal of Honor&#8221; was it &#8211; the perfect immersion in a brutal battlefield, with its exploding boats, random blanket fire from unreachable machine guns and screaming soldiers running up a hill. <\/p>\n<p>Forget about &#8220;Medal of Honor&#8221; &#8211; &#8220;Call of Duty&#8221; is here.<\/p>\n<p>This is not a game. &#8220;Call of Duty&#8221; is a cinematic experience. It becomes obvious at the first scene of assault in a farm in Normandy. After a stealh exercice to set up a radio beacon, airborne troups land in the middle of a field and all hell breaks lose. A plane crashes in a building. German and American screams are barely covered by the roar of guns and in the background, anti aircraft stations illuminate the distant sky with their flak. <\/p>\n<p>The game is so intense at times that I had to stop and really look around, each new step possibly the last. And to make things more interesting, the game features the same realistic touch introduced by Halo &#8211; only two main weapons can be carried at any time. <\/p>\n<p>The story is linear, viewed through multiple characters instead of a &#8220;one man war&#8221; from so many games. But the storyline develops fluidly from assignment to orders, each new situation providing occasions to shine with heroism or just sit back and cower. <\/p>\n<p>And then there are moments of sheer brilliance, such as how the game slows down and the image blurs when a mortar explodes nearby, or when you spend a few minutes with other soldiers in a glider on its way to a strategic bridge. <\/p>\n<p>Going through the first part in Normandy was in many way comparable to being drawn into such movies as &#8220;Saving Private Ryan&#8221; or &#8220;Band of Brothers&#8221;. It took me close enough&nbsp;to the experience of a battle that it made me hope I would not have to live through one. <\/p>\n","protected":false},"excerpt":{"rendered":"<p>I thought the Normandy beach scene in &#8220;Medal of Honor&#8221; was it &#8211; the perfect immersion in a brutal battlefield, with its exploding boats, random blanket fire from unreachable machine guns and screaming soldiers running up a hill. Forget about &#8220;Medal of Honor&#8221; &#8211; &#8220;Call of Duty&#8221; is here. This is not a game. &#8220;Call of Duty&#8221; is a cinematic&hellip; <\/p>\n<p><a class=\"more-link\" href=\"http:\/\/www.alquier.org\/laurent\/sites\/2003\/11\/07\/call_of_duty\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":681,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[22],"tags":[45],"class_list":["post-130","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-reviews","tag-pc-games","xfolkentry","clearfix"],"jetpack_featured_media_url":"https:\/\/i0.wp.com\/www.alquier.org\/laurent\/sites\/wp-content\/uploads\/2003\/11\/call-of-duty.jpg?fit=192%2C200","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p8frwa-26","jetpack_likes_enabled":true,"jetpack-related-posts":[],"_links":{"self":[{"href":"http:\/\/www.alquier.org\/laurent\/sites\/wp-json\/wp\/v2\/posts\/130","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.alquier.org\/laurent\/sites\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.alquier.org\/laurent\/sites\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.alquier.org\/laurent\/sites\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.alquier.org\/laurent\/sites\/wp-json\/wp\/v2\/comments?post=130"}],"version-history":[{"count":0,"href":"http:\/\/www.alquier.org\/laurent\/sites\/wp-json\/wp\/v2\/posts\/130\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/www.alquier.org\/laurent\/sites\/wp-json\/wp\/v2\/media\/681"}],"wp:attachment":[{"href":"http:\/\/www.alquier.org\/laurent\/sites\/wp-json\/wp\/v2\/media?parent=130"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.alquier.org\/laurent\/sites\/wp-json\/wp\/v2\/categories?post=130"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.alquier.org\/laurent\/sites\/wp-json\/wp\/v2\/tags?post=130"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}