{"id":135,"date":"2004-08-08T08:46:02","date_gmt":"2004-08-08T08:46:02","guid":{"rendered":"http:\/\/www.alquier.org\/linfa\/create\/2004\/08\/08\/heaven_in_hell\/"},"modified":"2004-08-08T08:46:02","modified_gmt":"2004-08-08T08:46:02","slug":"heaven_in_hell","status":"publish","type":"post","link":"http:\/\/www.alquier.org\/laurent\/sites\/2004\/08\/08\/heaven_in_hell\/","title":{"rendered":"Heaven in Hell"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" height=\"319\" hspace=\"10\" src=\"\/linfa-net\/diary\/images\/doom02.jpg\" width=\"200\" align=\"left\" vspace=\"10\" border=\"0\">Ok&#8230; the rave reviews were right after all. Doom III is an amazing game.<\/p>\n<p>From the beginning,&nbsp;the game is&nbsp;a claustrophobic, oppressive experience. Like in the best horror movies, it takes you through a constant flow of creepy sounds, menacing shadows and flickering lights. Everything conspires to give you that nagging feeling that something is right behind your back.<\/p>\n<p>They were not joking when the Mature Rating displays a warning about &#8216;strong horror sequences&#8217;. The game should also carry a Surgeon General Warning about the effects it can have on your nerves.<\/p>\n<p>A lot of people have complained about having to switch between using a flashlight or a gun, to the point that someone even created a mod for the game to simulate attaching a flashlight to some of the guns with <a href=\"http:\/\/ducttape.glenmurphy.com\/\">duct tape<\/a>. While this mod adds some realism of its own, having to decide between light and firepower is a great way to create terror.<\/p>\n<p>Like Horror Master H.P.Lovecraft repeatedly said, there is nothing more terrifying than what you can imagine. The true horror of this game comes from what you cannot see. You are never quite sure there is not &nbsp;something lying in the shadow of a room. The sounds behind your head could be the screams of a demon or just steam rushing through a valve. In this category, Doom III is an extraordinary achievement.<\/p>\n<p>The game is not without defaults of course. The story and interactivity are kept to a minimum (but at least, there is a story unlike other mindless shooting games). I can just imagine what it would be like to recreate a game like <em>System Shock II<\/em> with this technology. Hopefully someone will create that mod.<\/p>\n<p>The artificial intelligence of the creatures is a little light compared to games like <em>Far Cry<\/em> or the upcoming <em>Half Life 2<\/em> (if I can believe the videos). But the creatures pack in brutality what they lack in intelligence. As the game unravels, new and more powerful creatures start showing up. I can&#8217;t wait to see what the end looks (and feels) like.<\/p>\n<p>So far, about a third into the game, Doom III&nbsp;definitely deserves the title of the&nbsp;best survival game ever made.<\/p>\n\n","protected":false},"excerpt":{"rendered":"<p>Ok&#8230; the rave reviews were right after all. Doom III is an amazing game. From the beginning,&nbsp;the game is&nbsp;a claustrophobic, oppressive experience. Like in the best horror movies, it takes you through a constant flow of creepy sounds, menacing shadows and flickering lights. Everything conspires to give you that nagging feeling that something is right behind your back. They were&hellip; <\/p>\n<p><a class=\"more-link\" href=\"http:\/\/www.alquier.org\/laurent\/sites\/2004\/08\/08\/heaven_in_hell\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":670,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[22],"tags":[45],"class_list":["post-135","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-reviews","tag-pc-games","xfolkentry","clearfix"],"jetpack_featured_media_url":"https:\/\/i0.wp.com\/www.alquier.org\/laurent\/sites\/wp-content\/uploads\/2004\/08\/doom02.jpg?fit=200%2C319","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p8frwa-2b","jetpack_likes_enabled":true,"jetpack-related-posts":[],"_links":{"self":[{"href":"http:\/\/www.alquier.org\/laurent\/sites\/wp-json\/wp\/v2\/posts\/135","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.alquier.org\/laurent\/sites\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.alquier.org\/laurent\/sites\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.alquier.org\/laurent\/sites\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.alquier.org\/laurent\/sites\/wp-json\/wp\/v2\/comments?post=135"}],"version-history":[{"count":0,"href":"http:\/\/www.alquier.org\/laurent\/sites\/wp-json\/wp\/v2\/posts\/135\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/www.alquier.org\/laurent\/sites\/wp-json\/wp\/v2\/media\/670"}],"wp:attachment":[{"href":"http:\/\/www.alquier.org\/laurent\/sites\/wp-json\/wp\/v2\/media?parent=135"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.alquier.org\/laurent\/sites\/wp-json\/wp\/v2\/categories?post=135"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.alquier.org\/laurent\/sites\/wp-json\/wp\/v2\/tags?post=135"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}