Archive from January, 2008
With or without mods
By     |    Jan 30, 2008
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With or without mods

Someone in the Bestheda forum asked for comparison screenshots of Oblivion with and without mods to convince a friend of the importance of a modded game over a console. It occured to me that textures alone was not enough to really showcase the power... Read more

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By     |    Jan 28, 2008
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WAC – Waalx Animals & Creatures

"A new batch of beasties..." WAC is a highly anticipated collection of wild animals for Oblivion. The mod will include primates, zebras, gazelles, felines, pixes and even some nasty underwater animals (the list of all animals is available). No ETA... Read more

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By     |    Jan 26, 2008
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Load balancing for Oblivion

A great optimization tip picked up on the development thread of Jaga Telesin's ORB - it is possible to spread your .bsa files across multiple hard drives. Simply create a (short name) folder on other hard-drives you may have in your machine and... Read more

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Better Cyrodiil with Travelers
By     |    Jan 21, 2008
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Better Cyrodiil with Travelers

That did not take very long... only a few days after I finally decided I had a version of Oblivion stable enough to (finally) play the game, three major updates were announced in the Bethesda forum. Tireless modders bomret and dev_akm unveiled the... Read more

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By     |    Jan 18, 2008
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Streamline in a nutshell

How to configure Streamline 3.1 for better performance ? Difficult question to answer since it depends on so many parameters : your CPU, memory, video card, hard drive, services running on your machine, other mods you selected. Any of these can... Read more

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By     |    Jan 16, 2008
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How do I install mods ?

Each mod can be a little different in how to install them. The bottom line is this : - create a folder on your machine (on your desktop for instance). Call that folder 'Install'. - once you download a new mod, extract the files to that Install... Read more

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By     |    Jan 14, 2008
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Why do I have bright purple textures ?

Purple textures are missing textures. Either you did not install the full mod (sometimes, mods come as a base install and an update - you need to install both to get them to work) or you have new textures that have not been registered correctly with... Read more

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By     |    Jan 11, 2008
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System specs and performance

Here is the hardware I have to deal with:CPU: Pentium 4 with HT, 3.2 GHz, 3 Gb of RAMVideo card: ATI HD 2600 AGP, 512 M of VRAMResolution: 1280x768 in windowed modeGraphics options: HDR, Tree Canopy shadows, fixed trees LODOblivion installed on... Read more

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By     |    Jan 11, 2008
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Load order update and conflicts to investigate

I did a thorough check with TES4View and made several discoveries which caused me to move some mods around. I had to remove Persuasion_Overhaul_MMM as it overrides several changes from Persuasion_Overhaul_OOO. There are several mesh conflicts... Read more

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OOO, MMM, BCC, Streamline and other updates
By     |    Jan 10, 2008
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OOO, MMM, BCC, Streamline and other updates

The past few weeks have seen some exciting developments in the little world of Oblivion mods, and from the looks of things, the next few weeks will be just as exciting. Under the tireless lead of corepc, Martigen's Oblivion Mod reached the milestone... Read more

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