Articles by " laurent"
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By     |    Jan 7, 2008
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Customized mods

I will use this entry to keep track of mods I had to customize manually and why.Note that none of these customizations are available for download yet. If you are interested in any of these, let me know and I will get in touch with the original owner... Read more

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By     |    Dec 20, 2007
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I am having troubles installing mods

You will experience less issues with mods if you install them in an organized way :- create an 'oblivion-download' folder on your desktop. Download the archives files in that folder (rar, zip, 7z files etc). It is always useful to have a copy of the... Read more

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By     |    Dec 20, 2007
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Discovery about load order and crash on exit, the plot thickens..

(Summary from a post in the Bethesda forum). I got tired of getting a systematic crash on exit with my game, so I started playing with the load order. After a lot of trials and errors, here is what I found. My load order ends something like this... Read more

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Imperial Forts – Fort Nikel
By     |    Dec 19, 2007
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Imperial Forts – Fort Nikel

Where do the Imperial Patrols go at the end of the day ?Do they march until they drop ? do they stop at Inns for the night (I know some do... but that is not very martial of them).I found one missing detail in Cyrodiil was the lack of military camp... Read more

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Mutant bandit in Fort Strand
By     |    Dec 10, 2007
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Mutant bandit in Fort Strand

(Summarized version of my post in the Bethesda forum) Here is an encounter I had at Fort Strand (ruins directly East of Anvil). http://www.alquier.org/TES/images/Oblivion...fort-strand.jpg My first thought is that something went bad with MMM... Read more

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By     |    Dec 9, 2007
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Optimizations

Granted.. I don't have the latest rig available. But my P4 3GHz with HT, 3 Gb of RAM and Radeon X1600 is able to run other graphically intense games smoothly - including Call of Duty 4 or Crysis. I keep reading of people running several mods and... Read more

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By     |    Sep 12, 2007
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Don’t blame mods too quickly, Cautionary tale

So I was tweaking with updates, still waiting for the final releases of OOO and MMM (are we there yet ? ). I thought I had everything up to date, clean load order and brand new game. And then... suddenly ... the Spell Effect replacer bug started... Read more

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By     |    Aug 20, 2007
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RealSwords

Real Swords - 100+ weapons for ElderScroll IV: Oblivion Modular collection of realistic swords and armors, inspired by real historical weapons and grouped by races. Status: Partially released. 6 races done - 4 races and 5 modules to... Read more

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New Vvardenfell Glass Armor
By     |    Aug 14, 2007
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New Vvardenfell Glass Armor

:: New Vvardenfell Glass Armor A much anticipated re-creation of the glass armor style from the Vvardenfell province, arguably one of the best looking armors in TES III:Morrowind. The armor will come in two version - as a replacer for the standard... Read more

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By     |    Jun 19, 2007
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TES4View to the rescue

TES4View Advanced esp Viewer and Conflict Detector Utility - Forget what I said yesterday about reducing complexity. Use TES4View with all the mods you want active in your list. Study conflicts carefully (using the filtered view if possible) and... Read more

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