Tagged with " Elder scrolls"
Mutant bandit in Fort Strand
By     |    Dec 10, 2007
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Mutant bandit in Fort Strand

(Summarized version of my post in the Bethesda forum) Here is an encounter I had at Fort Strand (ruins directly East of Anvil). http://www.alquier.org/TES/images/Oblivion...fort-strand.jpg My first thought is that something went bad with MMM... Read more

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By     |    Dec 9, 2007
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Optimizations

Granted.. I don't have the latest rig available. But my P4 3GHz with HT, 3 Gb of RAM and Radeon X1600 is able to run other graphically intense games smoothly - including Call of Duty 4 or Crysis. I keep reading of people running several mods and... Read more

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By     |    Sep 12, 2007
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Don’t blame mods too quickly, Cautionary tale

So I was tweaking with updates, still waiting for the final releases of OOO and MMM (are we there yet ? ). I thought I had everything up to date, clean load order and brand new game. And then... suddenly ... the Spell Effect replacer bug started... Read more

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By     |    Aug 20, 2007
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RealSwords

Real Swords - 100+ weapons for ElderScroll IV: Oblivion Modular collection of realistic swords and armors, inspired by real historical weapons and grouped by races. Status: Partially released. 6 races done - 4 races and 5 modules to... Read more

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New Vvardenfell Glass Armor
By     |    Aug 14, 2007
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New Vvardenfell Glass Armor

:: New Vvardenfell Glass Armor A much anticipated re-creation of the glass armor style from the Vvardenfell province, arguably one of the best looking armors in TES III:Morrowind. The armor will come in two version - as a replacer for the standard... Read more

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By     |    Jun 19, 2007
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TES4View to the rescue

TES4View Advanced esp Viewer and Conflict Detector Utility - Forget what I said yesterday about reducing complexity. Use TES4View with all the mods you want active in your list. Study conflicts carefully (using the filtered view if possible) and... Read more

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By     |    Jun 18, 2007
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Mod Management Utilities

Here is a list of some of the 'must-have' tools to help you troubleshoot issues with mods.Oblivion Mod Manager (OBMM) v1.0.3Organize load orders, update BSA files to register new textures and meshes, detect conflicts between mods, create and use... Read more

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By     |    Jun 18, 2007
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Reduce complexity

I'm seriously getting sick of this endless round of interferences between mods. It feels like each time I fix something, another conflict appears. It's not longer Oblivion I am playing, but a sick version of 'Wack a mole'.I decided to simpify number... Read more

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By     |    Jun 17, 2007
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Complex mods interactions

Another example of complex mods interactionsThe Hunger effect from 'Survival Suite:HTS' kept stopping for some reason. I tried other Hunger, Sleep packages and they ended up interfering with encumbrance and other effects from 'Mighty... Read more

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By     |    Jun 16, 2007
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The strange case of naked NPCs

I came across two naked NPCs after installing Oscuro's Oblivion Overhaul. One was a blacksmith in Anvil and the other was in the Fighter Guild in Skingrad. After troubleshooting the issue for a while, it seems that, quite simply, OOO doesn't... Read more

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